22 ::: NEW SERIES: "Sculpting a Sci-Fi Weapon"

So glad to have this series done and released!

I'm still amazed by the beautifully precise hard surface sculpts posted on zbrushcentral. I had to see if Blender could compete.

The result of my R&D is this series. Sure Blender doesn't have all the fancy hard surface tools that zbrush has, but with patience one can achieve the same hard-surfaced quality with the open source app!

Check out the 14-part series to see what I mean =)

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